The Flow is a project based around the combination of a physical sculpture (pipes) with digital elements (screens). The pipe system functions as a familiar structure, where designated sections are overlaid by screens, each displaying a different render that interprets the pipe. These abstract renders explore various simulations created within a VFX software called Houdini. The main idea behind the project was to explore new software, work with physical computing equipment, and experience the challenges of creating a physical sculpture.









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